The socket client uses the stream extension from PHP, which is integrated into the core.
- TCP Socket Domain (
- UNIX Socket Domain (
- TLS / SSL encryption
- Client Certificate (only for PHP > 5.6)
To install the Socket client, run:
$ composer require php-http/socket-client
This client does not come with a PSR-7 implementation out of the box, so you have to install one as well (for example Guzzle PSR-7):
$ composer require guzzlehttp/psr7
In order to provide full interoperability, message implementations are accessed through factories. Message factories for Laminas Diactoros (and its abandoned predecessor Zend Diactoros), Guzzle PSR-7 and `Slim Framework`_ are available in the message component:
$ composer require php-http/message
The Socket client needs a message factory in order to to work:
use Http\Client\Socket\Client; $options = ; $client = new Client($messageFactory, $options);
The available options are:
Specify the remote socket where the library should send the request to
Timeout in milliseconds for writing request and reading response on the remote
Activate or deactivate SSL/TLS encryption
Custom options for the context of the stream. See PHP stream context options.
Custom parameters for the context of the stream. See PHP stream context parameters.
When sending the request we need to buffer the body, this option specify the size of this buffer, default is 8192, if you are sending big file with your client it may be interesting to have a bigger value in order to increase performance.
As an example someone may want to pass a client certificate when using the ssl, a valid configuration for this use case would be:
use Http\Client\Socket\Client; $options = [ 'stream_context_options' => [ 'ssl' => [ 'local_cert' => '/path/to/my/client-certificate.pem' ] ] ]; $client = new Client($messageFactory, $options);
This client assumes that the request is compliant with HTTP 2.0, 1.1 or 1.0 standard. So a request without a
Host header, or
with a body but without a
Content-Length will certainly fail.
To make sure all requests will be sent out correctly, we recommend to use the
PluginClient with the following plugins:
ContentLengthPluginsets the correct
Content-Lengthheader, or decorate the stream to use chunked encoding
DecoderPlugindecodes encoding coming from the response (chunked, gzip, deflate and compress)